Casttyp
Aus DotAWiki
Version vom 23. April 2010, 19:26 Uhr von Chiamssy (Diskussion | Beiträge)
Castanimation
Die Castanimation der meisten Spells kann man sich analog zur Angriffsanimation vorstellen.
Spell-Cooldown Cast Point Backswing
Channeling
Folgende Spells sind channeling:
Casttime
Folgende Spells haben eine Casttime:
Instant
Spells, die sofort in Kraft treten
- Alle Arten von Windwalk.
- Folgende Spells:
Spells, welche den Cast Point ignorieren
Cast-Delay
siehe: Defend (the one used by the Footmen), Windwalk, Hex, Polymorph (basically the same as Hex), Bladestorm, Mana Shield, Fan of Knives, Berserk, Immolation, Divine Shield, Metamorphosis, Bear Form, Chemical Rage, Storm Crow Form, Avatar, Burrow, Blink, Essence of Blight and Spirit Touch (the ones used by the Obsidian Statues) ignore the cast point to a certain degree as well. There may be some others. I'll edit the post if they get on my mind. EDIT: Come on people, there have to be some more.