Aghanim's Scepter: Unterschied zwischen den Versionen
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Dieses Item wird meist auf den oben beschriebenen Helden gekauft, um die Ultimates zu verbessern. Sollten diese Helden noch unter HP-Mangel und Manamangel leiden, so ist dieses Item geradezu perfekt für sie. | Dieses Item wird meist auf den oben beschriebenen Helden gekauft, um die Ultimates zu verbessern. Sollten diese Helden noch unter HP-Mangel und Manamangel leiden, so ist dieses Item geradezu perfekt für sie. | ||
− | == | + | == Mit Aghanims verbesserbare Ultimates == |
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Version vom 13. Juni 2009, 16:54 Uhr
Version: 6.59d
/ Aktuell:6.83d
Artikel kann veraltete
Informationen enthalten
Shop, Kosten und Beschreibung
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Eigenschaften
+ 500 HP
+ 500 Mana
+ 30 Intelligenz
Strategie
Dieses Item wird meist auf den oben beschriebenen Helden gekauft, um die Ultimates zu verbessern. Sollten diese Helden noch unter HP-Mangel und Manamangel leiden, so ist dieses Item geradezu perfekt für sie.
Mit Aghanims verbesserbare Ultimates
Changelogs
6.60
- Aghanim's Scepter: New Recipe [details below]
- Aghanim's Scepter: Upgraded Chain Frost doesn't improve bounce count, only damage
- Aghanim's Scepter: Upgraded Eclipse cooldown no longer improves, only the Lucent Beam count gets upgraded
- Aghanim's Scepter: Upgraded Laguna Blade level 3 damage reduced by 100
- Aghanim's Scepter: Upgraded Life Drain cooldown removed and damage reduced (170/200/300->150/200/250)
- Aghanim's Scepter: Upgraded Mass Serpent Wards bonus count nerfed (12->10)
- Aghanim's Scepter: Upgraded Sonic Wave cooldown reduced from 120/100/75 to 110 (Still improves from original 135 cd and via damage)
- Aghanim's Scepter: Removed from Ogre Magi (Might return it later after the rework has time to settle in first)
- Added Bane Elemental to Aghanim's Scepter. Deals more damage
- Added Butcher to Aghanim's Scepter. Deals damage based on his strength and aborbs that to heal himself. Damage from a constant 75/125/175 per second to 75/125/175 + 0.75 x Strength per second
- Added Clockwerk Goblin to Aghanim's Scepter. Allows latching onto allies and reduces cooldown from 80/60/40 to 20 seconds
- Added Faceless Void to Aghanim's Scepter. Lasts 1 second longer and slightly less cooldown
- Added Holy Knight to Aghanim's Scepter. Dramatically reduces cooldown from 120 to 30
- Added Invoker to Aghanim's Scepter. Improves Cooldown and Manacost (30/25/12/5-> 16/8/4/2 cd, 20/50/80/110->0 manacost)
- Added Juggernaut to Aghanim's Scepter. Improves Slash Count and Cooldown (+2 slashes, -20 cd)
- Added Lord of Avernus to Aghanim's Scepter. Increased duration by 2 seconds
- Added Nightstalker to Aghanim's Scepter. Gives unobstructed vision at night
- Added Pandaren Brewmaster to Aghanim's Scepter. Improves the power of the Pandas and adds more duration
- Added Sacred Warrior to Aghanim's Scepter. Improves Damage and cooldown (50->65% damage, 45/30/15->24/16/8 Seconds)
- Added Sand King to Aghanim's Scepter. Adds an extra pulse and lowers cooldown (+1 Pulse, -20 cd)
- Added Shadow Priest to Aghanim's Scepter. Increased Weave duration by 6 seconds. Added 200 AOE
- Added Spiritbreaker to Aghanim's Scepter. Dramatically reduces cooldown from 75 to 20 seconds
- Added Techies to Aghanim's Scepter. Improves Damage and Cast Range (300/450/600->450/600/750 damage and 500->900 range cast range)
- Added Twin Head Dragon to Aghanim's Scepter. Improves spawn time and damage (75/125/175->125/175/225 dmg)
- Added Vengeful Spirit to Aghanim's Scepter. Improves Cooldown (45->10 cd)
- Added Windrunner to Aghanim's Scepter. Does not reduce damage from secondary item effects. Cooldown from 60 to 15.