Xin, Ember Spirit/Flame Guard: Unterschied zwischen den Versionen
Aus DotAWiki
Zur Navigation springenZur Suche springenK (Die Seite wurde neu angelegt: „{{Skillbox |Träger=Xin, Ember Spirit |Nummer=3 |Skillname=Flame Guard |Icon=Flameguard.jpg }}“) |
K |
||
Zeile 4: | Zeile 4: | ||
|Skillname=Flame Guard | |Skillname=Flame Guard | ||
|Icon=Flameguard.jpg | |Icon=Flameguard.jpg | ||
+ | |||
+ | |Ultimate=False | ||
+ | |Zielart=AoE | ||
+ | |Funktion=AoE | ||
+ | |Schadenstyp=magisch | ||
+ | |Spelltyp=Cast | ||
+ | |IstBuffplacer=False | ||
+ | |Casttyp=Instant | ||
+ | |Ziele=Feinde | ||
+ | |Aghanims=False | ||
+ | |Suicide=False | ||
+ | |GibtSicht=True | ||
+ | |Denybar=False | ||
+ | |WirktAufGebaeude=False | ||
+ | |Bäume=False | ||
+ | |Avatar=False | ||
+ | |Beschreibung=Xin surrounds himself with a ring of fire that consumes incoming magic damage, leaving him unharmed and dealing damage around him as long as it is active. | ||
+ | |||
+ | |T_Beschreibung=variabel | ||
+ | |Beschreibung1=150 health barrier, 30 DPS | ||
+ | |Beschreibung2=300 health barrier, 35 DPS | ||
+ | |Beschreibung3=450 health barrier, 40 DPS | ||
+ | |Beschreibung4=600 health barrier, 45 DPS | ||
+ | |||
+ | |T_Manakosten=variabel | ||
+ | |T_Cooldown=konstant | ||
+ | |T_Effektdauer=variabel | ||
+ | |T_Range=ohne | ||
+ | |T_AoE=konstant | ||
+ | |T_Initialschaden=ohne | ||
+ | |||
+ | |AoE1=400 | ||
+ | |Cooldown1=35 | ||
+ | |||
+ | |Manakosten1=80 | ||
+ | |Effektdauer1=8 | ||
+ | |||
+ | |Manakosten2=90 | ||
+ | |Effektdauer2=12 | ||
+ | |||
+ | |Manakosten3=100 | ||
+ | |Effektdauer3=16 | ||
+ | |||
+ | |Manakosten4=110 | ||
+ | |Effektdauer4=20 | ||
+ | |||
}} | }} | ||
+ | * Magic damage reduction is calculated before any reductions. |
Version vom 4. Januar 2012, 18:16 Uhr
Flame Guard
Funktion: | AoE | Basisfähigkeit: | Schadenstyp: | magisch | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Spelltyp: | Cast/AoE | Casttyp: | Instant | Wirkt auf: | Feinde |
Xin surrounds himself with a ring of fire that consumes incoming magic damage, leaving him unharmed and dealing damage around him as long as it is active.
Level | Manakosten | Cooldown | Effektdauer
|
AoE
|
Beschreibung |
---|---|---|---|---|---|
1 | 80 | 35 | 8
|
400
|
150 health barrier, 30 DPS |
2 | 90
|
12
|
300 health barrier, 35 DPS | ||
3 | 100
|
16
|
450 health barrier, 40 DPS | ||
4 | 110
|
20
|
600 health barrier, 45 DPS |
- Magic damage reduction is calculated before any reductions.